
But where is the fun in this? If you're going faster you have to slow down to their speed and painstakingly attack them while maintaining slowness. The aim is to knock the rashers off their bikes before they reach the finish line. There is also a new feature here in which you can play Marshall Lee on his police bike. There is no counter telling you how far you've come in the racecourse. There is no rear-view mirror or indicators telling you who is behind. There are very few/no opportunities for stunts/jumps. It doesn't really feel like a race anymore and there are 11 less people to beat-up. But you magically reappear on the bike in a second. Falling off only happens (rather unspectacularly) when you're energy hits zero. If you smash into your car you just go right through it. You cannot fall off your bike and run around. Everything that makes Road Rash great has been whittled down to nothing that I ended up wondering why they bothered. It's so weak and pointless and the gameplay is unbelievably crap. Retrieved May 22, 2020.Jailbreak is an embarrassment to the Road Rash franchise.

Despite sharing many characteristics with past games in the series, Road Rash Jailbreak puts a stronger emphasis on the racing aspect of the game, and less on combat. Conversely, the worst quote is to finish last, which doesn't earn points, or be stopped by police officers, where the player actually loses points.

The ultimate goal is to place first in the race in order to earn points to upgrade the player's weapon and nitro. While racing, the player has the option of punching, or using weapons to attack other opponents, to slow down their progress. Gameplay favors an arcade-like style, with little emphasis on realism.


The game plays similarly to previous games developed in the Road Rash series, which involves the player racing their motorcycle against other motorcyclists. It is the sixth and final game in the Road Rash series. Road Rash: Jailbreak is a racing video game developed by EA Redwood Shores for the PlayStation version and Magic Pockets for the Game Boy Advance version and published by Electronic Arts for PlayStation in 2000 and for Game Boy Advance in 2003.
